Almaren

Game Details

Last Updated
10/04/22
Game Status
Operational
Game Size
4000-6000
RP Status
Not Enforced
Codebase
DikuMUD
Player Count
0-5
Location
USA
Theme
D&D
Game Type
MUD
Language
English
Player Killing
Allowed
Online Since
10/03/22
Website

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Connection Information

Host Name:Almaren.ddns.net

Port:4000

Connectivity Information

Connection Tested: 03/29/24 05:16 am GMT

Last Successful Connection: 06/18/23 07:17 pm GMT

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Welcome to Almaren. You will find this mud very addictive and enjoyable.

banner for Almaren

Almaren is a derivation of the ancient (and alas, dead) DikuMUD of Eltanin, which saw it's day in 1991-1992.

Almaren was designed to support human interaction in the form of quests and player killing. We recognize that killing monsters is, simply put, trivial, and that phase of playing the game is to be taken merely to learn the MUD in preparation for participating in quests and acquiring better (limited!) equipment through PK.

There are 7 distinct classes. Class lines are not now, and never will be blurred by multiclassing or by sharing too many skills. Mages are mages, and Warriors are warriors.

Equipment exists in both random, and standard limited form. This allows (and in fact, encourages) healthy PK to exist to circulate item's such as the Goblin King's crystal shard, and Miko's titanium ring. Randomly created equipment is well distributed throughout the world such that one is not required to compete for the limiteds if desired.

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