A re-creation of Drag(*)nBall Z: Fighter's Edition.
Looking for a Dragonball experience that's about more than
simply watching your virtual power level increase?
Drag(*)nball Z: FE is a Dragon Ball Z MUD run on a completely
custom codebase that uses the BYOND engine. It was built from
the ground-up, and seeks to follow the inspiration started by
Trenton's Dragonball Z: Fighter's Edition (DBZ FE) and Rcet's
Dragonball Z: Reality (DBZ Reality). Gameplay focuses on a
completely interactive combat system, where your character only
attacks when you give the order, and your defenses are
similarly your own responsibility!
Features
o Open PVP: Restricted by max power level (no getting ganked when
you wouldn't have a chance to win!)
o Fully detailed ASCII map: rather than room descriptions, view
a map detailing the terrain, nearby NPCs, and players
o No conventional levels: Power level increases as you fight, with
a substantial bonus for killing blows
o Skill-based combat: Dodge and parry your opponent's attacks while
countering with your own feints and maneuvers
o Long-ranged and energy attacks: strike at your opponent from
several rooms away, or unleash a devastating blast at close range
o Human, Saiyan, Namekian, and Android races currently playable,
each with its own unique attacks and transformations
| MSSP Variable | MSSP Data |
|---|---|
| ANSI | yes |
| CHARSET | ASCII |
| CODEBASE | DBZFE (custom Rust engine) |
| CRAWL DELAY | -1 |
| FAMILY | Custom |
| GAMEPLAY | Player versus Environment |
| GAMESYSTEM | Custom |
| GENRE | Science Fiction |
| HIRING BUILDERS | yes |
| HIRING CODERS | no |
| HOSTNAME | dbzfe.com |
| LANGUAGE | English |
| NAME | Dragonball Z: Fighter\'s Edition |
| PAY FOR PERKS | no |
| PAY TO PLAY | no |
| PLAYERS | 1 |
| PORT | 4000 |
| RACES | 28 |
| STATUS | Live |
| SUBGENRE | Anime |
| UPTIME | 6 hours |
| UTF-8 | no |
| VT100 | no |
| WEBSITE | Website |
| XTERM 256 COLORS | yes |
| XTERM TRUE COLORS | yes |
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