Rome: The Eternal City

A roleplay-enforced, Greco-Roman fantasy MUD where the gods still walk among mortals

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Game Details

Last Updated08/09/26
Game StatusAlpha
Game Size0-500
RP StatusStrictly Enforced
CodebaseCustom
Player Count0-5
LocationUSA
ThemeHistorical
Game TypeMUD
LanguageEnglish
Player KillingRestricted
Online Since 02/01/25
Website Visit Website

Connection Information

Host Namerome.vineyard.haus
Port7530

Connectivity

Connection Tested11/08/26 11:33 am GMT
Last Successful Connection11/08/26 11:33 am GMT

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Player History · Last 90 Days

Player history: sample average and observed rangeAugust 10, 2026 (UTC) · Player history: 0.33 average · Min 0 · Max 1 · 12 samplesAugust 11, 2026 (UTC) · Player history: 0.29 average · Min 0 · Max 1 · 24 samplesAugust 12, 2026 (UTC) · Player history: 0.71 average · Min 0 · Max 2 · 24 samplesAugust 13, 2026 (UTC) · Player history: 0.71 average · Min 0 · Max 2 · 24 samplesAugust 14, 2026 (UTC) · Player history: 0.08 average · Min 0 · Max 1 · 24 samplesAugust 15, 2026 (UTC) · Player history: 0.33 average · Min 0 · Max 1 · 24 samplesAugust 16, 2026 (UTC) · Player history: 0.38 average · Min 0 · Max 1 · 24 samplesAugust 17, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesAugust 18, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesAugust 19, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesAugust 20, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesAugust 21, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 21 samplesAugust 22, 2026 (UTC) · Player history: 0.46 average · Min 0 · Max 1 · 24 samplesAugust 23, 2026 (UTC) · Player history: 2 average · Min 2 · Max 2 · 24 samplesAugust 24, 2026 (UTC) · Player history: 2 average · Min 2 · Max 2 · 24 samplesAugust 25, 2026 (UTC) · Player history: 2 average · Min 2 · Max 2 · 24 samplesAugust 26, 2026 (UTC) · Player history: 1 average · Min 0 · Max 2 · 24 samplesAugust 27, 2026 (UTC) · Player history: 0.04 average · Min 0 · Max 1 · 24 samplesAugust 28, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesAugust 29, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesAugust 30, 2026 (UTC) · Player history: 0.63 average · Min 0 · Max 1 · 24 samplesAugust 31, 2026 (UTC) · Player history: 0.04 average · Min 0 · Max 1 · 24 samplesSeptember 1, 2026 (UTC) · Player history: 0.58 average · Min 0 · Max 1 · 24 samplesSeptember 2, 2026 (UTC) · Player history: 0.58 average · Min 0 · Max 1 · 24 samplesSeptember 3, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesSeptember 4, 2026 (UTC) · Player history: 0.42 average · Min 0 · Max 1 · 24 samplesSeptember 5, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 6, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 7, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 8, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 9, 2026 (UTC) · Player history: 0.67 average · Min 0 · Max 1 · 24 samplesSeptember 10, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesSeptember 11, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesSeptember 12, 2026 (UTC) · Player history: 0.21 average · Min 0 · Max 1 · 24 samplesSeptember 13, 2026 (UTC) · Player history: 0.5 average · Min 0 · Max 1 · 24 samplesSeptember 14, 2026 (UTC) · Player history: 2.04 average · Min 1 · Max 3 · 24 samplesSeptember 15, 2026 (UTC) · Player history: 2.21 average · Min 1 · Max 3 · 24 samplesSeptember 16, 2026 (UTC) · Player history: 3 average · Min 2 · Max 4 · 24 samplesSeptember 17, 2026 (UTC) · Player history: 3.88 average · Min 2 · Max 5 · 24 samplesSeptember 18, 2026 (UTC) · Player history: 4.21 average · Min 3 · Max 6 · 24 samplesSeptember 19, 2026 (UTC) · Player history: 3.83 average · Min 3 · Max 5 · 23 samplesSeptember 20, 2026 (UTC) · Player history: 2.73 average · Min 1 · Max 4 · 22 samplesSeptember 21, 2026 (UTC) · Player history: 0.54 average · Min 0 · Max 1 · 24 samplesSeptember 22, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 23, 2026 (UTC) · Player history: 1.04 average · Min 1 · Max 2 · 24 samplesSeptember 24, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 25, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 26, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 27, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 28, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 29, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesSeptember 30, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 1, 2026 (UTC) · Player history: 1.04 average · Min 1 · Max 2 · 24 samplesOctober 2, 2026 (UTC) · Player history: 0.73 average · Min 0 · Max 1 · 22 samplesOctober 3, 2026 (UTC) · Player history: 0.46 average · Min 0 · Max 1 · 24 samplesOctober 4, 2026 (UTC) · Player history: 1.04 average · Min 1 · Max 2 · 24 samplesOctober 5, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 6, 2026 (UTC) · Player history: 0.63 average · Min 0 · Max 1 · 24 samplesOctober 7, 2026 (UTC) · Player history: 1.04 average · Min 1 · Max 2 · 24 samplesOctober 8, 2026 (UTC) · Player history: 1.04 average · Min 1 · Max 2 · 24 samplesOctober 9, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 10, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesOctober 11, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 12, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 13, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 14, 2026 (UTC) · Player history: 1.04 average · Min 1 · Max 2 · 24 samplesOctober 15, 2026 (UTC) · Player history: 0.33 average · Min 0 · Max 1 · 24 samplesOctober 16, 2026 (UTC) · Player history: 0.42 average · Min 0 · Max 1 · 24 samplesOctober 17, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 18, 2026 (UTC) · Player history: 0.96 average · Min 0 · Max 1 · 24 samplesOctober 19, 2026 (UTC) · Player history: 0.83 average · Min 0 · Max 2 · 24 samplesOctober 20, 2026 (UTC) · Player history: 0.46 average · Min 0 · Max 1 · 24 samplesOctober 21, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesOctober 22, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 24 samplesOctober 23, 2026 (UTC) · Player history: 0.25 average · Min 0 · Max 1 · 24 samplesOctober 24, 2026 (UTC) · Player history: 0.83 average · Min 0 · Max 1 · 24 samplesOctober 25, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 26, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 27, 2026 (UTC) · Player history: 0.42 average · Min 0 · Max 1 · 24 samplesOctober 28, 2026 (UTC) · Player history: 0.17 average · Min 0 · Max 1 · 24 samplesOctober 29, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 30, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesOctober 31, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesNovember 1, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesNovember 2, 2026 (UTC) · Player history: 0.13 average · Min 0 · Max 1 · 24 samplesNovember 3, 2026 (UTC) · Player history: 0.58 average · Min 0 · Max 1 · 24 samplesNovember 4, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesNovember 5, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesNovember 6, 2026 (UTC) · Player history: 1 average · Min 1 · Max 1 · 24 samplesNovember 7, 2026 (UTC) · Player history: 0.33 average · Min 0 · Max 1 · 24 samplesNovember 8, 2026 (UTC) · Player history: 0 average · Min 0 · Max 0 · 12 samples60Aug 10, 2026Nov 8, 2026

Each point summarizes observations within the labeled day. All periods use UTC. Averages and ranges use recorded samples only.

Line: sample average. Shading: observed range. Gaps mean missing data, not zero players.

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About This Game

Rome: The Eternal City is a roleplay-enforced MUD set at the height of the Roman Empire — an age when the gods still walk among mortals, and every citizen, from senator to slave, has a role to play in the grand theater of empire. Staying in character isn't just encouraged here, it's expected.

Who you become is entirely your own choice. Take up the disciplined shield-wall of a Legionary, the curse-laced rituals of a Haruspex, the battlefield healing of a Medicus, or six other classes. Choose from six playable races, from ordinary Roman citizens to Minotaurs, Harpies, and Cyclopes, each shaping your character in real, mechanical ways.

Combat runs on a full turn-based system while a genuine leveling system rewards growth without turning the game into an endless grind. Beyond the fighting, Rome is built around deep, player-driven roleplay: secret cults, public political Orders, and an active pantheon of Twelve Olympians (plus a few older, stranger powers) who bless, curse, and interfere directly in mortal affairs.

Rome is in active early development, with new content, systems, and districts added through frequent playtests and direct community feedback. What gets built next is genuinely shaped by the people playing it. Whether you seek glory on the battlefield, influence in the shadows, or just a good story to tell, Rome invites you to forge your own legacy in a world where every decision can shift the balance of power.

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MSSP Variable MSSP Data
ADULT MATERIALno
ANSIyes
AREAS20
ATCPno
CLASSES8
CODEBASEEvennia
CRAWL DELAY-1
CREATED2025
DBSIZEno
DESCRIPTIONA Roman Empire text MUD: escape the Colosseum, then explore 800+ rooms from the Forum and the Subura to the Underworld and the Germanic frontier. Six races, eight classes, factions, gods, crafting and quests.
EQUIPMENT SYSTEMLevel
EXITS1691
EXTRA DESCRIPTIONSno
FAMILYEvennia
GAMEPLAYAdventure
GAMESYSTEMCustom
GENREHistorical
GMCPyes
HELPFILES163
HIRING BUILDERSno
HIRING CODERSno
HOSTNAMErome.vineyard.haus
LANGUAGEEnglish
LEVELS100
MCCPyes
MCPno
MINIMUM AGE0
MOBILES292
MSDPyes
MSPno
MUDPROGSno
MUDTRIGSno
MULTICLASSINGno
MULTIPLAYINGNone
MXPyes
NAMERome: The Eternal City
NEWBIE FRIENDLYyes
OBJECTS2348
PAY FOR PERKSno
PAY TO PLAYno
PLAYER CITIESno
PLAYER CLANSyes
PLAYER CRAFTINGyes
PLAYER GUILDSno
PLAYERKILLINGRestricted
PLAYERS0
PORT7530
PUEBLOno
QUEST SYSTEMAutomated
RACES6
RESETSno
ROLEPLAYINGAccepted
ROOMS822
SKILLS156
SSLno
STATUSOpen Beta
SUBGENRENone
TRAINING SYSTEMLevel
UPTIME494 hours
UTF-8yes
VT100no
WEBSITEWebsite
WORLD ORIGINALITYAll Original
XTERM 256 COLORSyes
XTERM TRUE COLORSno
ZMPno

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