WEB ONLY This game is played through its website and does not accept connections from a MUD client.

Fablerift

Browser MUD, no install. Seven regions with weather and day/night, crafting, dungeons, guilds and housing.

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Ranked #25 with 1 votes this month.

Game Details

Last Updated11/02/26
Game StatusBeta
Game Size0-500
RP StatusSuggested
CodebaseOther
Player Count0-5
LocationOther
ThemeFantasy
Game TypeMUD
LanguageEnglish
Player KillingRestricted
Online Since 11/01/26
Website Visit Website
Discord Join Discord

About This Game

A text RPG in the classic MUD tradition, played live against one shared server. Seven regions of forest, coast, desert and frozen peak, each with its own weather and a day/night cycle that changes which creatures come out. Gathering, crafting and cooking feed into combat; a party can clear three instanced dungeons with party scaling and bosses that telegraph their heaviest blows. Classes have their own abilities with mana and cooldowns. Players trade with each other, join guilds, send mail with items attached, claim a plot of land, and follow a five-chapter story to a final boss.

Command-driven and keyboard-only, with screen-reader, large-text, ASCII-only and color-free modes built in. A new-player journey and a `hint` command show you what to do next.

Come at a set time: the Rift Titan rises at World's End every Saturday at 18:00 UTC and stays up to two hours. Everyone online hears the call, and the three highest damage contributors take a rare material.

Nothing to install - open https://play.fablerift.net/ , choose a name and a password, and you are in the world. Telnet, SSH and a launcher client work against a server you can run yourself.

Chat is unmoderated in real time and player-generated, so expect the usual online-multiplayer content warnings.

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