Player-session MUD protocol
MCCP1
MUD Client Compression Protocol v1
Legacy compatibility
Not in common current use
Legacy
The original server-to-client compression protocol, later replaced by MCCP2.
Protocol overview
- First seen
- 1998
- Present-day status
- Legacy compatibility
- In use today?
- No common current use was verified.
- Legacy?
- Yes. It may still matter for compatibility or historical systems.
- Layer
- Player-session MUD protocol
- Transport
- Early Telnet compression convention using zlib
- Research validated
Current use and fit
Retained only for specific old clients and historical implementations.
Implementation essentials
- Implement MCCP2 for new work.
- Keep v1 compatibility isolated if an existing audience requires it.
Compatibility and safety notes
- Do not treat compression as encryption.
- Do not assume MCCP generations share one wire format.
Original specifications and sources
Where an original site has disappeared, a preservation archive is linked and identified as such. MUDVerse does not claim authorship of the original protocol.